The classes PPMonoid
and PPMonoidElem
are analogous to ring
and
RingElem
. A PPMonoid
represents a (multiplicative) power product
monoid with grading and compatible total arithmetic ordering; a
PPMonoidElem
represents an element of a PPMonoid
, i.e.
a power product.
PPMonoid
and PPMonoidElem
are used inside the implementation of
SparsePolyRing
(multivariate polynomial rings).
You do not have to deal directly with PPMonoid
unless you want to
work solely with power-products, or use some particular implementation
for a specific need in your SparsePolyRing
-- e.g. huge
exponents, very sparse power-products, fast ordering or fast access to
exponents.
The implementations of PPMonoid
s are optimized for different uses:
PPMonoidEv
: stores the Exponent vector;
it is good for accessing the exponents, but slow for ordering;
with optional 3rd arg BigExps
the exponents are stored as BigInt
's
PPMonoidOv
: stores the Order vector;
it is good for ordering, but slow for accessing the exponents
PPMonoidEvOv
: stores the Exponent vector and the Order vector;
it is good for accessing the exponents and for ordering
but uses more memory and takes more time to assign.
Recall that every PPMonoid
is graded, and has a degree-compatible total
arithmetical ordering; the grading and ordering must be specified when the
PPMonoid
is created. For convenient input and output, also the names
of the indeterminates generating the monoid must be specified when the
monoid is created.
If you expect to use large exponents then you should use only the special
PPMonoid
created by PPMonoidBigEv
.
The other PPMonoid
s should usually be fine for exponents up to 1000 or
more; the true limit depends on the specific monoid, the number of
indeterminates, and the PPOrdering
. At the moment there is no way to
find out what the true limit is (see Bugs section), and no warning
is given should the limit be exceeded: you just get a wrong answer.
To create a PPMonoid
use the function NewPPMonoid
(the default
currently chooses PPMonoidEv
). To create a PPMonoid
object of
a specific type use one of the pseudo-constructors related to the
concrete monoid classes:
Given PPO
a PPOrdering
or PPOrderingCtor
(i.e. lex
, StdDegLex
, or StdDegRevLex
), and IndetNames
a vector
of symbol
NewPPMonoid(IndetNames, PPO)
-- same as NewPPMonoidEv
NewPPMonoidEv(IndetNames, PPO)
NewPPMonoidEv(IndetNames, PPO, BigExps)
-- BigExps
is just an enum member.
NewPPMonoidOv(IndetNames, PPO)
NewPPMonoidEvOv(IndetNames, PPO)
cout << PPM
-- print PPM
on cout
NumIndets(PPM)
-- number of indeterminates
ordering(PPM)
-- the PPOrdering
inherent in PPM
OrdMat(PPM)
-- a matrix defining the ordering used in PPM
GradingDim(PPM)
-- the dimension of the grading (zero if ungraded)
GradingMat(PPM)
-- the matrix defining the grading
symbols(PPM)
-- std::vector
of the symbol
s in PPM
(i.e. names of the indets)
IndetSymbol(PPM, i)
-- the symbol
for the i
-th indeterminate
PPM1 == PPM2
-- true iff PPM1
and PPM2
are identical (i.e. same addr)
PPM1 != PPM2
-- true unless PPM1
and PPM2
are identical
IsPPMonoidOv(PPM)
-- true iff PPM
is internally implemeneted as a PPMonoidOv
These pseudo-constructors are described in the section about PPMonoidElem
s
one(PPM)
indet(PPM, i)
IndetPower(PPM, i, exp)
indets(PPM)
See also some example programs in the CoCoALib/examples/
directory.
When a new object of type PPMonoidElem
is created the monoid to which it
belongs must be specified either explicitly as a constructor argument, or
implicitly as the monoid associated with some constructor argument. Once
the PPMonoidElem
object has been created it is not possible to make it
belong to any other monoid. Comparison and arithmetic between objects of
type PPMonoidElem
is permitted only if they belong to the same identical
monoid.
Note: when writing a function which has an argument of type PPMonoidElem
,
you should specify the argument type as ConstRefPPMonoidElem
, or
RefPPMonoidElem
if you want to modify its value.
Let PPM
be a PPMonoid
; for convenience, in comments we shall use x[i] to
refer to the i-th indeterminate in PPM
. Let pp
be a non-const
PPMonoidElem
, and pp1
and pp2
be const PPMonoidElem
(all belonging to PPM
).
Let expv
be a vector<long>
of size equal to the number of indeterminates.
PPMonoidElem t(PPM)
-- create new PP in PPM
, value is 1
PPMonoidElem t(PPM, expv)
-- create new PP in PPM
, value is product x[i]^expv[i]
PPMonoidElem t(pp1)
-- create a new copy of pp1
, belongs to same PPMonoid as pp1
one(PPM)
-- the 1 belonging to PPM
indet(PPM, i)
-- create a new copy of x[i] the i-th indeterminate of PPM
IndetPower(PPM, i, n)
-- create x[i]^n, n
-th power of i
-th indeterminate of PPM
indets(PPM)
-- std::vector
(reference) whose n-th entry is n-th indet as a PPMonoidElem
owner(pp1)
-- returns the PPMonoid
to which pp1
belongs
IsOne(pp1)
-- returns true iff pp1
= 1
IsIndet(i, pp1)
-- returns true iff pp1
is an indet; if true, puts index of indet into i
IsIndetPosPower(i, N, pp1)
-- returns true iff pp1
is a positive power of some indet;
when the result is true (signed long) i
and (BigInt
) N
are set so that
pp1 == IndetPower(owner(pp), i, N);
(otherwise unchanged)
if pp1
== 1 then the function throws ERR::BadArg
IsIndetPosPower(i, n, pp1)
-- same as above, where n
is long
cmp(pp1, pp2)
-- compare pp1
with pp2
using inherent ordering;
result is integer <0 if pp1 < pp2
, =0 if pp1 == pp2
, and >0 if pp1 > pp2
pp1 == pp2
-- the six standard comparison operators...
pp1 != pp2
-- ...
pp1 < pp2
-- ... (inequalities use the ordering inherent in PPM
)
pp1 <= pp2
-- ...
pp1 > pp2
-- ...
pp1 >= pp2
-- ...
pp1 * pp2
-- product of pp1
and pp2
pp1 / pp2
-- quotient of pp1
by pp2
, quotient must be exact
(see the function IsDivisible
below)
colon(pp1, pp2)
-- colon quotient of pp1
by pp2
, i.e. pp1/gcd(pp1,pp2)
gcd(pp1, pp2)
-- gcd of pp1
and pp2
lcm(pp1, pp2)
-- lcm of pp1
and pp2
radical(pp1)
-- radical of pp1
power(pp1, n)
-- n
-th power of pp1
(NB: you cannot use pp1^n
, see below)
PowerOverflowCheck(pp1, n)
-- throws ExpTooBig
if overflow would occur computing power(pp1,n)
IsCoprime(pp1, pp2)
-- tests whether pp1
and pp2
are coprime
IsDivisible(pp1, pp2)
-- tests whether pp1
is divisible by pp2
IsRadical(pp1)
-- test whether pp1
is radical, i.e. if pp1 == radical(pp1)
AssignOne(pp)
-- sets pp = 1
swap(pp, pp_other)
-- swaps the values of pp
and pp_other
pp = pp1
-- assignment (pp
and pp1
must belong to same PPMonoid)
pp *= pp1
-- same as pp = pp * pp1
pp /= pp1
-- same as pp = pp / pp1
StdDeg(pp1)
-- standard degree of pp1
; result is of type long
wdeg(pp1)
-- weighted degree of pp1
(using specified grading); result is of type degree
CmpWDeg(pp1, pp2)
-- result is integer <0 =0 >0 according as
wdeg(pp1)
< = > wdeg(pp2)
;
order on weighted degrees is lex, see degree
CmpWDegPartial(pp1, pp2, i)
-- result is integer <0 =0 >0 as
CmpWDeg
wrt the first i
components of the weighted degree
exponent(pp1, i)
-- exponent of x[i] in pp1
(result is a long
)
BigExponent(pp1, i)
-- exponent of x[i] in pp1
(result is a BigInt
)
exponents(expv, pp)
-- fills vector (of long) expv
so that expv[i] = exponent(pp, i)
for i=0,..,NumIndets(PPM)-1
BigExponents(expv, pp)
-- fills vector (of BigInt) expv
so that expv[i] = BigExponent(pp, i)
for i=0,..,NumIndets(PPM)-1
cout << pp1
-- print out the value of pp1
IsFactorClosed(S)
-- says whether the std::vector<PPMonoidElem>
S is factor closed; error if S is empty.
This section comprises two parts: the first is about creating a new type
of PP monoid; the second comments about calling the member functions of
PPMonoidBase
directly.
My first suggestion is to look at the code implementing PPMonoidEv
.
This is a simple PP monoid implementation: the values are represented as
C arrays of exponents. Initially you should ignore the class CmpBase
and those derived from it; they are simply to permit fast comparison of
PPs in certain special cases.
First, a note about "philosophy". As far as we can tell, the programming language C++ does not have a built-in type system sufficiently flexible (and efficient) for our needs, consequently we have to build our own type system on top of what C++ offers. The way we have chosen to do this is as follows (note that the overall scheme used here is similar to that used for rings and their elements).
To fit into CoCoALib your new class must be derived from PPMonoidBase
.
Remember that any operation on elements of your PP monoid will be effected
by calling a member function of your new monoid class.
The monoid must be a cartesian power of N, the natural numbers, with the
monoid operation (called "multiplication") being vector addition -- the
vector should be thought of as the vector of exponents in a power product.
The monoid must have a total arithmetic ordering; often this will be specified
when the monoid is created. The class PPOrdering
represents the possible
orderings.
Here is a summary of the member functions which must be implemented. All
the functions may be called for a const PPMonoid
, for brevity the const
qualifier is omitted. I use two abbreviations:
RawPP |
is short for PPMonoidElemRawPtr |
ConstRawPP |
is short for PPMonoidElemConstRawPtr |
Note: all arithmetic functions must tolerate argument aliasing (i.e. any pair of arguments may be identical).
Constructors: these all allocate memory which must eventually be freed (by
calling myDelete
); the result is a pointer to the memory allocated.
PPMonoidElemRawPtr PPMonoidBase::myNew()
-- initialize pp to the identity
PPMonoidElemRawPtr PPMonoidBase::myNew(const vector<int>& expv)
-- initialize pp from exponent vector expv
PPMonoidElemRawPtr PPMonoidBase::myNew(const RawPP& pp1)
-- initialize pp from pp1
Destructor: there is only one of these, its argument must be initialized
void PPMonoidBase::myDelete(PPMonoidElemRawPtr pp)
-- destroy pp
, frees memory
Assignment etc:
void PPMonoidBase::mySwap(RawPP pp1, RawPP pp2)
-- swap the values of pp1
and pp2
void PPMonoidBase::myAssign(RawPP pp, ConstRawPP pp1)
-- assign the value of pp1
to pp
void PPMonoidBase::myAssign(RawPP pp, const vector<int>& expv)
-- assign to pp
the PP with exponent vector expv
Arithmetic: in all cases the first arg is where the answer is placed,
aliasing is permitted (i.e. arguments need not be distinct);
myDiv
result is undefined if the quotient does not exist!
const PPMonoidElem& myOne()
-- reference to 1 in the monoid
void myMul(RawPP pp, ConstRawPP pp1, ConstRawPP pp2)
-- effects pp = pp1*pp2
void myMulIndetPower(RawPtr pp, long i, unsigned long exp)
-- effects pp *= indet(i)^exp
void myDiv(RawPP pp, ConstRawPP pp1, ConstRawPP pp2)
-- effects pp = pp1/pp2 (if it exists)
void myColon(RawPP pp, ConstRawPP pp1, Const RawPP pp2)
-- effects pp = pp1/gcd(pp1,pp2)
void myGcd(RawPP pp, ConstRawPP pp1, ConstRawPP pp2)
-- effects pp = gcd(pp1, pp2)
void myLcm(RawPP pp, ConstRawPP pp1, ConstRawPP pp2)
-- effects pp = lcm(pp1, pp2)
void myPower(RawPP pp, ConstRawPP pp1, int exp)
-- effects pp = pp1^exp
void myPowerOverflowCheck(ConstRawPP pp1, int exp)
-- throws ExpTooBig
if myPower(pp,exp)
would overflow exponent range
Comparison and testing: each PP monoid has associated with it a term ordering, i.e. a total ordering which respects the monoid operation (multiplication)
bool myIsCoprime(ConstRawPP pp1, ConstRawPP pp2)
-- true iff gcd(pp1, pp2) is 1
bool myIsDivisible(ConstRawPP t1, ConstRawPP t2)
-- true iff t1 is divisible by t2
int myCmp(ConstRawPP t1, ConstRawPP t2)
-- result is <0, =0, >0 according as t1 <,=,> t2
int myHomogCmp(ConstRawPP t1, ConstRawPP t2)
-- as cmp, but assumes t1 and t2 have the same degree
Sundries:
degree myDeg(ConstRawPP t)
-- total degree
long myExponent(ConstRawPtr rawpp, long i)
-- exponent of i-th indet in pp
void myBigExponent(BigInt& EXP, ConstRawPtr rawpp, long i)
-- EXP = degree of i-th indet in pp
void myExponents(vector<long>& expv, ConstRawPP t)
-- get exponents, put them in expv
void myBigExponents(vector<BigInt>& expv, ConstRawPP t)
-- get exponents, put them in expv
ostream& myOutput(ostream& out, const RawPP& t)
-- prints t on out; default defn in PPMonoid.C
Query functions:
long myNumIndets()
-- number of indeterminates generating the monoid
const symbol& myIndetName(long var)
-- name of indet with index var
You will have to edit PPMonoid.H
and possibly PPMonoid.C
(e.g. if there is
to be a default definition). Arguments representing PPs should be of type
RawPP
if they may be modified, or of type ConstRawPP
if they are read-only.
See also the Coding Conventions about names of member functions.
If you do add a new pure virtual member function, you will have to add definitions to all the existing concrete PP monoid classes (otherwise they will become uninstantiable). Don't forget to update the documentation too!
Values of type PPMonoidElem
are intended to be simple and safe to use
but with some performance penalty. There is also a "fast, ugly, unsafe"
option which we shall describe here.
The most important fact to heed is that a PPMonoidElemRawPtr
value is not
a C++ object -- it does not generally know enough about itself even to
destroy itself. This places a considerable responsibility on the
programmer, and probably makes it difficult to write exception clean code.
You really must view the performance issue as paramount if you plan to use
raw PPs! In any case the gain in speed will likely be only slight.
The model for creation/destruction and use of raw PPs is as follows:
(NB see Bugs section about exception-safety)
- (1) an uninitialized raw PP is acquired from the system;
- (2) the raw PP is initialized by calling an initialization function (typically called myNew
) -- this will generally acquire further resources;
- (3) now the RawPP may be used for i/o, arithmetic, and so forth;
- (4) finally, when the value is no longer required the extra resources
acquired during initialization should be released by calling the myDelete
function -- failure to call myDelete
will probably result in a memory leak.
Here is some pseudo C++ code to give an idea
const PPMonoid& M = ...; // A PPMonoid from somewhere PPMonoidElemRawPtr t; // A wrapped opaque pointer; initially points into hyperspace. t = M->myNew(); // Allocate resources for a new PP belonging to M; // there are two other myNew functions. .... operations on t; always via a member function of the monoid M ... M->myDelete(t); // "destroy" the value t held; t points into hyperspace again.
NOTE: the only functions which take a pointer into hyperspace are PPMonoidBase::myNew
;
many functions, e.g. PPMonoidBase::myMul
, write their result into the first argument
and require that that first argument be already allocated/initialized.
NOTE: if an exception is thrown after M->myNew
and before M->myDelete
then
there will be a memory leak (unless you correctly add a try...catch
block).
If t
is just to hold a temporary local
value then it is better to create a full PPMonoidElem
and then let t
be its RawPtr
; this should avoid memory leaks.
See subsection below about thread-safety in PPMonoidOV
.
The general structure here mirrors that of rings and their elements, so you may find it helpful to read ring.txt if the following seems too opaque. At first sight the design may seem complex (because it comprises several classes), but there's no need to be afraid.
The class PPMonoid
is a reference counting smart pointer to an object
derived from PPMonoidBase
. This means that making copies of a
PPMonoid
is very cheap, and that it is easy to tell if two PPMonoid
s
are identical. Assignment of PPMonoid
s is disabled because I am not
sure whether it is useful/meaningful. operator->
allows member
functions of PPMonoidBase
to be called using a simple syntax.
The class PPMonoidBase
is what specifies the class interface for each
concrete PP monoid implementation, i.e. the operations that it must offer.
It includes an intrusive reference count for compatibility with
PPMonoid
. Since it is inconceivable to have a PP monoid without an
ordering, there is a data member for memorizing the inherent PPOrdering
.
This data member is protected
so that it is accessible only to friends
and derived classes.
The function PPMonoidBase::myOutput
for printing PPs has a reasonable
default definition.
The situation for elements of a PP monoid could easily appear horrendously
complicated. The basic idea is that a PP monoid element comprises two
components: one indicating the PPMonoid
to which the value belongs, and
the other indicating the actual value. This allows the user to employ a
notationally convenient syntax for many operations -- the emphasis is on
notational convenience rather than ultimate run-time efficiency.
For an element of a PP monoid, the owning PPMonoid
is specified during
creation and remains fixed throughout the life of the object; in contrast
the value may be varied (if C++ const rules permit). The value is
indicated by an opaque pointer (essentially a wrapped void*
): only the
owning PPMonoid
knows how to interpret the data pointed to, and so all
operations on the value are effected by member functions of the owning
PPMonoid
.
I do not like the idea of having naked void*
values in programs: it is
too easy to get confused about what is pointing to what. Since the
value part of a PPMonoidElem
is an opaque pointer (morally a void*
),
I chose to wrap it in a lightweight class; actually there are two classes
depending on whether the pointed to value is const
or not. These
classes are PPMonoidElemRawPtr
and PPMonoidElemConstRawPtr
; they
are opaque pointers pointing to a value belonging to some concrete PP
monoid (someone else must keep track of precisely which PP monoid is the
owner).
The constructors for PPMonoidElemRawPtr
and PPMonoidElemConstRawPtr
are explicit
to avoid potentially risky automatic conversion of any
old pointer into one of these types. The naked pointer may be accessed
via the member functions myRawPtr
. Only implementors of new PP
monoid classes are likely to find these two opaque pointer classes useful.
I now return to the classes for representing fully qualified PPs.
There are three very similar yet distinct classes for elements of PP
monoids; the distinction is to keep track of constness and ownership.
I have used inheritance to allow natural automatic conversion among
these three classes (analogously to RingElem
, ConstRefRingElem
)
PPMonoidElem
is the owner of its value; the value will be deleted
when the object ceases to exist.
RefPPMonoidElem
is not the owner of its value, but the value may be
changed (and the owner of the value will see the change too).
ConstRefPPMonoidElem
is not the owner of its value, and its value
may not be changed (through this reference).
The data layout is determined in ConstRefPPMonoidElem
, and the more
permissive classes inherit the data members. I have deliberately used a
non-constant PPMonoidElemRawPtr
for the value pointer as it is easier for
the class ConstRefPPMonoidElem
to add in constness appropriately than it
is for the other two classes to remove it. The four assignment operators
must all be defined since C++ does not allow polymorphism in the destination
object (e.g. because of potential problems with slicing). Ideally it would
be enough to define assignment just from a ConstRefPPMonoidElem
, but I
have to define also the "homogeneous" assignment operator since the default
definition would not work properly. It is a bit tedious to have four copies
of the relevant code (but it is only a handful of lines each time).
By convention the member functions of PPMonoidBase
which operate on
raw PP values assume that the values are valid (e.g. belong to the same
PP monoid, division is exact in myDiv
). The validity of the arguments
is checked by the syntactically nice equivalent operations (see the code
in PPMonoid.C). This permits a programmer to choose between safe clean
code (with nice syntax) or faster unsafe code (albeit with uglier syntax).
The impl in PPMonoidOV
using the CPP flag CoCoA_THREADSAFETY_HACK
to select between two impl strategies. If the CPP flag is not set, then
"single-threaded" code is compiled which uses some "global" buffers to
gain speed; if the flag is set then buffers are allocated locally in
several functions.
The section on "Advanced Use" is a bit out of date and too long.
PPMonoidElem
s be inlined?
With the current design, since speed is not so important for PPMonoidElem
s.
PPMonoidElem
s so
that they are obviously exception safe, BUT they now make an extra
copy of the computed value (as it is returned from a local variable
to the caller). Here is an idea for avoiding that extra copy.
Create a new type (say PPMonoidElem_local) which offers just raw(..)
and a function export(..) which allows the return mechanism to
create a full PPMonoidElem
(just by copying pointers) and empty
out the PPMonoidElem_local. If the PPMonoidElem_local is not
empty then it can destroy the value held within it. By not
attempting to make PPMonoidElem_locals behave like full
PPMonoidElems I save a lot of "useless" function definitions.
Indeed the "export" function need not exist: an implicit ctor for
a PPMonoidElem from a PPMonoidElem_local could do all the work.
I'll wait to see profiling information before considering implementing.
PPMonoid
s likely to be useful to anyone?
I prefer to forbid it, as I suspect a program needing to use it
is really suffering from poor design...
operator^
for computing powers
because of a significant risk of misunderstanding between
programmer and compiler. The syntax/grammar of C++ cannot be
changed, and operator^
binds less tightly than (binary)
operator*
, so any expression of the form a*b^c
will be
parsed as (a*b)^c
; this is almost certainly not what the
programmer intended. To avoid such problems of misunderstanding I
have preferred not to define operator^
; it seems too dangerous.
deg
function for PPMonoidElem
s is deliberate;
you should choose either StdDeg
or wdeg
according to the type
of degree you want to compute. This is unnatural; is is a bug?
ConstRefPPMonoidElem
and its descendants virtual. This is marginally risky: it might be
possible to leak memory if you convert a raw pointer to PPMonoidElem
into a raw pointer to ConstRefPPMonoidElem
; of course, if you do this
you're asking for trouble anyway.
exponents
give an error if the values exceed the limits for long
?